<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="http://www.gw2shop.net/extern.php?action=feed&amp;tid=2100&amp;type=rss" rel="self" type="application/rss+xml" />
		<title><![CDATA[Guild Wars 2 Shop / [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
		<link>http://www.gw2shop.net/viewtopic.php?id=2100</link>
		<description><![CDATA[Les sujets les plus récents dans [Annonce] Notes de mise à jour du 29 Octobre 2013.]]></description>
		<lastBuildDate>Tue, 05 Nov 2013 18:07:00 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29756#p29756</link>
			<description><![CDATA[<p><span style="color: #FFAA00"><strong>Compagnie Commerciale du Lion Noir</strong></span><br />Teintures toxiques, gants et épaules sont actuellement en vente au <em>gem store</em>.</p><p><strong>Toxic Dye: 125 <img src="http://www.gw2shop.net/img/smilies/gemme.png" width="15" height="15" alt="gemme" /> l&#039;unité OU 5 pour 500 <img src="http://www.gw2shop.net/img/smilies/gemme.png" width="15" height="15" alt="gemme" /></strong><br />Sur un panel de 25 teintures : 1 chance sur 6 d&#039;obtenir une nouvelle teinture, parmi les suivantes :<br />[&amp;AgEcvwAA] Blacklight Dye<br />[&amp;AgEdvwAA] Cobolt Dye<br />[&amp;AgEevwAA] Cyanide Dye<br />[&amp;AgEfvwAA] Limonite Dye<br />[&amp;AgEgvwAA] Vincent Dye<br />[&amp;AgEhvwAA] Violite Dye<br /><span class="postimg"><img src="http://i.imgur.com/OYUXkhI.jpg" alt="OYUXkhI.jpg" /></span></p><p><strong>Toxic Glove Skin - 400 <img src="http://www.gw2shop.net/img/smilies/gemme.png" width="15" height="15" alt="gemme" /></strong>&#160; (apparence identique pour toutes les professions)<br />[&amp;AgGIvwAA][&amp;AgGFvwAA][&amp;AgGKvwAA]<br /><span class="postimg"><img src="http://i.imgur.com/Vd6lGI3.jpg" alt="Vd6lGI3.jpg" /></span></p><p><strong>Toxic Mantle Skin - 400 <img src="http://www.gw2shop.net/img/smilies/gemme.png" width="15" height="15" alt="gemme" /></strong>&#160; (apparence identique pour toutes les professions)<br />[&amp;AgGBvwAA][&amp;AgF+vwAA][&amp;AgGDvwAA]<br /><span class="postimg"><img src="http://i.imgur.com/qMDQMJU.jpg" alt="qMDQMJU.jpg" /></span></p><p>Exemple de <em>mix</em> de couleurs sur les gants/épaules<br /><span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/11/gw2-toxic-mantle-glove-dye-pattern-1.jpg" alt="gw2-toxic-mantle-glove-dye-pattern-1.jpg" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (Neph)]]></author>
			<pubDate>Tue, 05 Nov 2013 18:07:00 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29756#p29756</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29705#p29705</link>
			<description><![CDATA[<p><strong>Mise à jour </strong><br /></p><div class="quotebox"><blockquote><div><p><strong>BUGFIXES</strong><br />&#160; &#160; Fixed a bug that prevented some mouse-button key-bindings that use modifier keys from working properly.<br />&#160; &#160; Fixed a bug that caused the Nightmare Within UI to appear when players were in the Mad King’s Labyrinth.<br />&#160; &#160; Kessex Hills: Fixed a bug that prevented the difficulty of the Champion Toxic Hypnoss from scaling properly when fighting large groups of players.</p></div></blockquote></div><p>Dans la série des changements effectués qui ne plaisent pas nécessairement à tout le monde, Kristen Perry, reprend la parole après avoir analysé les avis émis par les joueurs suite aux modifications esthétiques effectués sur les armures culturelles sylvari. Cette dernière nous informe alors que des &quot;correctifs-justements&quot; vont être apportés aux textures, teinture des masques, effet de lueur. </p><div class="quotebox"><cite>Kristen Perry a écrit&#160;:</cite><blockquote><div><p>I originally started typing up a big post about explanations and reasons and theories, but I think that they’d get in the way of the point I’m trying to make, so I’ll keep it as concise as I can.</p><p><strong>What is:</strong><br />Glow mask areas remove the shiny effect beneath them in the current system.</p><p>The armor glow and skin glow are two different systems. The only control currently possible is through the armor dye of that area.</p><p><strong>What will be:</strong><br /><em>Textures:</em> I’ll get the textures to work like they used to. By this, I mean they can go back to darker and have their gradients as much as I can while keeping the glow.</p><p><em>Dye Masks:</em> I will get them to behave more like the old shapes, but you’ll still see some tweaks because of the glow. I see a couple folks mentioning dye masks being removed. This was unintentional and I’ll look into it.</p><p><em>Glow Shape:</em> I can minimize some of the glow layer shape in the texture so it doesn’t affect the broadness of specular as much. You’ll get most of your shiny leaves back.</p><p><strong>What I’m working on:</strong><br />The glow isn’t as rich and saturated as one would predict. This wasn’t touched and is not a part of the texture or dye files, even though the dye shape is now controllable. There may be a way to get this changed on the shader, but it would only affect cultural armor and nightmare court stuff, not any clothing.</p><p>The glow can get to be more aligned to the color. If you dye the shape blood red, it will glow like a traffic light. If you dye it dark red, it’ll glow dark red. If you dye it pink, it will glow pink. If you dye it white, it will blow out so bright. …if you dye it black or dark dark dark, it’ll barely glow if at all.</p><p>By dying it dark, you can effectively artificially “mostly turn off” the glow. This is the biggest middle ground while still giving the people who love the glow their choice as well.</p><p>Thanks everyone for your feedback on this change. I tried my best to explain this system and what I’m working on, but there are technical elements and nuances that are fairly complex to describe. Note that any changes I could make will not get into the game the next build release. But they may get into the build after that. Now back to work for me. :}</p><p>Source : <a href="https://forum-en.guildwars2.com/forum/game/gw2/My-dyes-have-changed/page/4#post3129695">https://forum-en.guildwars2.com/forum/g … ost3129695</a></p></div></blockquote></div>]]></description>
			<author><![CDATA[dummy@example.com (Neph)]]></author>
			<pubDate>Mon, 04 Nov 2013 07:34:06 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29705#p29705</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29599#p29599</link>
			<description><![CDATA[<p><strong>Mise à jour</strong><br /></p><div class="quotebox"><blockquote><div><p><strong>BUGFIXES</strong></p><p>&#160; &#160; Fixed a bug preventing some players from receiving the Mask of the Night Skin after succeeding the Mad King Says event.<br />&#160; &#160; Timberline Falls: fixed a bug that would prevent the krait witch event from starting.<br />&#160; &#160; Fixed a bug that would cause a crash when exiting the client after viewing a loading screen.<br />&#160; &#160; Fixed a bug that caused more glory to be awarded than intended after long matches.</p></div></blockquote></div><br /><p><span style="color: #FFAA00"><strong>Information complémentaire</strong></span><br />A propos de la nouvelle compétence Vaporisation antitoxine, Autumn Frazee, apporte des précision quand à son fonctionnement :<br />* la compétence ne soigne que les alliés avec un debuff de tourment, confusion, poison ou pollen toxique<br />* la compétence soigne pour chaque altération supprimée<br />* si l&#039;allié n&#039;a qu&#039;une unique altération (ex : poison), la compétence soignera l&#039;allié mais de manière moindre que si celui-ci avait plusieurs altérations sur lui<br />* <strong>si l&#039;allié n&#039;a aucune altération, utiliser la Vaporisation antitoxine, ne soignera rien</strong><br />* <strong>le heal de base ne s&#039;applique qu&#039;à l&#039;utilisateur de cette compétence</strong></p><div class="quotebox"><cite>Autumn Frazee a écrit&#160;:</cite><blockquote><div><p>The Antitoxin Spray skill only heals allies that have torment, confusion, poison, or toxic pollen and it heals per each condition it removes. If your ally has only poison, it will heal them a less than it would heal an ally with all conditions. If none of the allies around you have any conditions on them, it will not heal any allies. It’s base healing only applies to the user of the skill.<br />Source : <a href="https://forum-en.guildwars2.com/forum/support/bugs/Antitoxin-Spray-doesn-t-heal-allies/first#post3122595">https://forum-en.guildwars2.com/forum/s … ost3122595</a></p></div></blockquote></div>]]></description>
			<author><![CDATA[dummy@example.com (Neph)]]></author>
			<pubDate>Thu, 31 Oct 2013 13:07:40 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29599#p29599</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29555#p29555</link>
			<description><![CDATA[<p>Waouh enfin le jeu gère les multi-core et les derniers GPU et le SLI ou autre correctement !<br /><strong>Ah non</strong> ... bon donc rien a voir sinon des bugs nouveaux sûrement.<br />Que je suis triste de voir le jeu si peu performant et si peu d&#039;envie des dev d&#039;y faire quelque chose.<br />(<em>j&#039;arrive mes coup de gueule aujourd&#039;hui j&#039;en ai posté de partout, ca fait plus déprimé qu&#039;autre chose, pour preuve, j&#039;en ai été a jeté un oeil a TERA, c&#039;est dire</em>)</p>]]></description>
			<author><![CDATA[dummy@example.com (ReActif)]]></author>
			<pubDate>Wed, 30 Oct 2013 17:18:31 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29555#p29555</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29535#p29535</link>
			<description><![CDATA[<p>Ha je le savais que quelquechose avait changer!<br />C&#039;est bof du coup je trouve</p>]]></description>
			<author><![CDATA[dummy@example.com (Sia)]]></author>
			<pubDate>Wed, 30 Oct 2013 13:39:07 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29535#p29535</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29518#p29518</link>
			<description><![CDATA[<p><strong>Mises à jour</strong></p><p>Les modifications faites aux armures culturelles sylvari ont été rajoutés aux patch notes<br /></p><div class="quotebox"><blockquote><div><p><strong>ITEMS</strong><br />&#160; &#160; Some sylvari cultural armors have been upgraded to glow as was originally intended and has been highly requested. To give the most flexibility in the armor design, the dye masks have also been altered so that players will have more control over the results of the armor glow. This currently affects Medium Tier 2 (legs will be re-addressed for glow and dye alignment) and Tier 3, Light Tier 1 (female only), and Light Tier 3. The other weights and tiers will be assessed for a similar pass to give glow or upgrade glow results when possible.</p></div></blockquote></div><p>Et le lot de correctifs d&#039;après patch.<br /></p><div class="quotebox"><blockquote><div><p><strong>BUGFIXES</strong></p><p>&#160; &#160; Fixed a bug preventing the PvP Daily Top Stats achievement from being advanced.<br />&#160; &#160; Fixed a rare crash involving the “Toxic Pollen” debuff.<br />&#160; &#160; Fixed a bug which prevented players below level 26 to enter the “Nightmare Unveiled” story instance.<br />&#160; &#160; Fixed a bug that could cause the new Kessex Hills escort event “Protect Jun Brightclaw as he resupplies Ireko Tradecamp” to restart incorrectly.<br />&#160; &#160; Fixed a bug that could cause the new Kessex Hills escort event “Escort Lionguard Daan to supply Overlake Haven against the Toxic Alliance“ to restart incorrectly.<br />&#160; &#160; Fixed a crash related to completion of the Frozen Maw event.</p></div></blockquote></div><br /><p>Dans la série des correctifs non-documentés, signalons que le chemin n°3 du donjon Fournaise des Lamentation a été modifié : il n&#039;est plus possible de prendre le raccourci en passant sur la tuyauterie (à droite après le pont en entrant dans l&#039;instance) et en avançant contre les murs jusqu&#039;au premier boss.<br />En effet, un énorme rocher vient de tomber et vous en empêche.</p>]]></description>
			<author><![CDATA[dummy@example.com (Neph)]]></author>
			<pubDate>Wed, 30 Oct 2013 06:59:45 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29518#p29518</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29513#p29513</link>
			<description><![CDATA[<p>Ah ça me rassure je suis pas fou ^^ merci pour l&#039;info Neph mais je suis dégouté car du coup la teinture que j&#039;ai mise rend vachement moins bien...</p>]]></description>
			<author><![CDATA[dummy@example.com (Cerebral)]]></author>
			<pubDate>Tue, 29 Oct 2013 23:17:22 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29513#p29513</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29509#p29509</link>
			<description><![CDATA[<p>Encore et toujours des armes bleues... Nan mais sérieusement c&#039;est quoi leur délire avec le bleu ?..</p>]]></description>
			<author><![CDATA[dummy@example.com (Patte de Cerf)]]></author>
			<pubDate>Tue, 29 Oct 2013 21:49:02 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29509#p29509</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29506#p29506</link>
			<description><![CDATA[<p>Pourquoi la légère T1,sérieux...&#160; <img src="http://www.gw2shop.net/img/smilies/sad.png" width="15" height="15" alt="sad" /> (encore que si c&#039;est que la brillance ça va...)</p>]]></description>
			<author><![CDATA[dummy@example.com (Ichi Sumeragi)]]></author>
			<pubDate>Tue, 29 Oct 2013 21:38:51 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29506#p29506</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29505#p29505</link>
			<description><![CDATA[<p><span style="color: #FFAA00"><strong>Information complémentaire</strong></span><br />Les joueurs sylvari ont eu la surprise de découvrir que les aspects de leurs armures culturelles avaient été modifiés avec le patch.<br />Et bien oui, Kristen Perry, confirme la chose, précise les détails modifiés et le pourquoi : répondre aux demandes faite par les joueurs pour personnaliser aux mieux les avatars.<br />* le système de brillances/teinture des armures a donc été revu<br />* les changements portent sur les armures médium T2 et la T3, et les armures légère T1 (Femme uniquement) et T3. </p><div class="quotebox"><cite>Kristen Perry a écrit&#160;:</cite><blockquote><div><p>Hi everyone,</p><p>Well it looks like my release notes weren’t added to explain this, so I’ll try to allay the confusion. Yes, some of the cultural armor has gone through some major updates. Folks have been vehemently requesting that the cultural armors glow, and they have been confused at the old glows that were there. This confusion was because a lot of the dye-to-skin blends on stems would glow the skin color, but not their chosen glow color.</p><p>In updating the armors, this comes with particular considerations. The armor glows are not on the same system as the body glow, so they will only glow the color of the area dyed. Armor glow also does not play well with alpha, so I have to avoid any alpha edges. The problem with this is most of those areas that look good glowing are also some of the areas that blend to skin. Armor glow also negates specularity.</p><p>So. What this means for you is, to add your glow, I reworked the dye channels to give you the largest choice and control possible over the glow. The areas that glow are now selectable for you. Some of the textures are also better balanced to give you more consistent results… you won’t have to guess what color you need to find to make the red feel red, for example. It will just work.</p><p>This currently affects Medium Tier 2 (legs will be re-addressed for better glow and dye alignment, sorry about that, it got past me) and Tier 3, Light Tier 1 (female only), and Light Tier 3. The other weights and tiers will be assessed for a similar pass to give glow or upgrade glow results when possible.</p><p>I’ve been hearing your cries to get more glow on the sylvari and am doing my best to give you more control over your character customization.</p><p>Source : <a href="https://forum-en.guildwars2.com/forum/game/gw2/So-Anet-has-done-something-to-my-dyes-FIX/first#post3114271">https://forum-en.guildwars2.com/forum/g … ost3114271</a></p></div></blockquote></div><p>A tittre d&#039;illustration voici des captures d&#039;écran de joueurs.</p><p>AVANT<br /><span class="postimg"><img src="https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/115017/gw522.jpg" alt="gw522.jpg" /></span><br />APRES<br /><span class="postimg"><img src="https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/115018/gw551.jpg" alt="gw551.jpg" /></span></p><p>AVANT/APRES<br /><span class="postimg"><img src="https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/114918/Before___After_the_patch.png" alt="Before___After_the_patch.png" /></span></p><p>APRES<br /><span class="postimg"><img src="http://i.imgur.com/mOp9pUT.jpg" alt="mOp9pUT.jpg" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (Neph)]]></author>
			<pubDate>Tue, 29 Oct 2013 21:31:37 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29505#p29505</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29494#p29494</link>
			<description><![CDATA[<div class="quotebox"><cite>Eva In Love a écrit&#160;:</cite><blockquote><div><p>Taper récolter. Une maj passionnante de plus ! Heureusement que BF4 sort bientôt !</p></div></blockquote></div><br /><p>T&#039;aimes pas la MAJ gratos de GW2 mais t&#039;aimes celle de BF3 qui coûte 60 brouzoufs?&#160; <img src="http://www.gw2shop.net/img/smilies/yikes.png" width="15" height="15" alt="yikes" /> </p><br /><br /><br /><br /><p> <img src="http://www.gw2shop.net/img/smilies/noel.gif" width="15" height="15" alt="noel" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Ichi Sumeragi)]]></author>
			<pubDate>Tue, 29 Oct 2013 19:43:13 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29494#p29494</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29491#p29491</link>
			<description><![CDATA[<p>On vent entrer dans la tour !!!&#160; <img src="http://www.gw2shop.net/img/smilies/mad.png" width="15" height="15" alt="mad" />&#160; <img src="http://www.gw2shop.net/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Chrysaora)]]></author>
			<pubDate>Tue, 29 Oct 2013 18:34:40 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29491#p29491</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29490#p29490</link>
			<description><![CDATA[<p>Taper récolter. Une maj passionnante de plus ! Heureusement que BF4 sort bientôt !</p>]]></description>
			<author><![CDATA[dummy@example.com (Eva In Love)]]></author>
			<pubDate>Tue, 29 Oct 2013 18:25:41 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29490#p29490</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29488#p29488</link>
			<description><![CDATA[<p>Pourquoi ma connexion fait du 64kb/s depuis hier, hein ? Pourquoiiiiiiiii ? <img src="http://www.gw2shop.net/img/smilies/sad.png" width="15" height="15" alt="sad" /> <br />Tant pis, je prendrai mon mal en patience... C&#039;est dommage le log déchire T_T</p>]]></description>
			<author><![CDATA[dummy@example.com (joeyw)]]></author>
			<pubDate>Tue, 29 Oct 2013 17:51:32 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29488#p29488</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  [Annonce] Notes de mise à jour du 29 Octobre 2013]]></title>
			<link>http://www.gw2shop.net/viewtopic.php?pid=29484#p29484</link>
			<description><![CDATA[<p><span style="color: #FFAA00"><strong>Informations complémentaires</strong></span></p><p><span style="color: #00AA00"><strong>Listing des codes</strong></span><br />A visualiser directement en jeu en copiant/collant les codes dans le chat</p><p><em><strong>Dreamthistle Weapons</strong></em><br />[&amp;AgE+vwAA] &#160; &#160; Dreamthistle Axe<br />[&amp;AgFBvwAA] &#160; &#160; Dreamthistle Dagger<br />[&amp;AgFEvwAA] &#160; &#160; Dreamthistle Focus<br />[&amp;AgFHvwAA] &#160; &#160; Dreamthistle Greatsword<br />[&amp;AgFKvwAA] &#160; &#160; Dreamthistle Hammer<br />[&amp;AgFNvwAA] &#160; &#160; Dreamthistle Longbow<br />[&amp;AgFQvwAA] &#160; &#160; Dreamthistle Mace<br />[&amp;AgFTvwAA] &#160; &#160; Dreamthistle Pistol<br />[&amp;AgFWvwAA] &#160; &#160; Dreamthistle Rifle<br />[&amp;AgFZvwAA] &#160; &#160; Dreamthistle Scepter<br />[&amp;AgFcvwAA] &#160; &#160; Dreamthistle Shield<br />[&amp;AgFfvwAA] &#160; &#160; Dreamthistle Short Bow<br />[&amp;AgFivwAA] &#160; &#160; Dreamthistle Staff<br />[&amp;AgFlvwAA] &#160; &#160; Dreamthistle Sword<br />[&amp;AgFovwAA] &#160; &#160; Dreamthistle Torch<br />[&amp;AgFrvwAA] &#160; &#160; Dreamthistle Warhorn<br />[&amp;AgFuvwAA] &#160; &#160; Dreamthistle Trident<br />[&amp;AgFxvwAA] &#160; &#160; Dreamthistle Harpoon Gun<br />[&amp;AgF0vwAA] &#160; &#160; Dreamthistle Spear</p><p><em><strong>Named Weapons</strong></em><br />[&amp;AgF1vwAA] &#160; &#160; Marjory&#039;s Axe<br />[&amp;AgF4vwAA] &#160; &#160; Marjory&#039;s Dagger<br />[&amp;AgF7vwAA] &#160; &#160; Kasmeer&#039;s Staff</p><p><em><strong>Toxic Skins</strong></em><br />[&amp;AgEJvwAA] &#160; &#160; Toxic Spore<br />[&amp;AgF+vwAA] &#160; &#160; Toxic Pauldron<br />[&amp;AgGBvwAA] &#160; &#160; Toxic Mantle<br />[&amp;AgGDvwAA] &#160; &#160; Toxic Shoulderpads<br />[&amp;AgGFvwAA] &#160; &#160; Toxic Gauntlets<br />[&amp;AgGIvwAA] &#160; &#160; Toxic Gloves<br />[&amp;AgGKvwAA] &#160; &#160; Toxic Armguards</p><p><em><strong>Dye</strong></em><br />[&amp;AgE6vwAA] &#160; &#160; Toxic Dye Kits<br />[&amp;AgEcvwAA] &#160; &#160; Blacklight Dye<br />[&amp;AgEdvwAA] &#160; &#160; Cobolt Dye<br />[&amp;AgEevwAA] &#160; &#160; Cyanide Dye<br />[&amp;AgEfvwAA] &#160; &#160; Limonite Dye<br />[&amp;AgEgvwAA] &#160; &#160; Vincent Dye<br />[&amp;AgEhvwAA] &#160; &#160; Violite Dye</p><p><em><strong>Armor Skins</strong></em><br />[&amp;AgH9vgAA] &#160; &#160; Gasmask<br />[&amp;AgH/vgAA] &#160; &#160; Air-Filtration-Device<br />[&amp;AgH/vgAA] &#160; &#160; Air-Filtration-Device Skin</p><p><em><strong>Upgrades</strong></em><br />[&amp;AgELvwAA] &#160; &#160; Superior Runes of Antitoxin<br />[&amp;AgEPvwAA] &#160; &#160; Superior Sigils of Torment</p><p><em><strong>Mini</strong></em><br />[&amp;AgHvvgAA] &#160; &#160; Mini Toxic Nimross<br />[&amp;AgHtvgAA] &#160; &#160; Mini Toxic Hybrid</p><p><em><strong>Divers</strong></em><br />[&amp;AgE7vwAA] &#160; &#160; Dreamcleaver Logging Axe<br />[&amp;AgEYvwAA] &#160; &#160; Recipe: Toxic Focusing Crystal<br />[&amp;AgEQvwAA] &#160; &#160; Recipe: Superior Sigil of Torment<br />[&amp;AgENvwAA] &#160; &#160; Recipe: Superior Rune of Antitoxin<br />[&amp;AgHrvgAA] &#160; &#160; Krait Obelisk Shard<br />[&amp;AgHsvgAA] &#160; &#160; Healing Tome: Antitoxin Spray<br />[&amp;AgHuvgAA] &#160; &#160; Toxic Seed Boxes<br />[&amp;AgH0vgAA] &#160; &#160; Pristine Toxic Spore Sample<br />[&amp;AgEKvwAA] &#160; &#160; Scroll of Knowledge<br />[&amp;AgEZvwAA] &#160; &#160; Bowls of Marjory&#039;s Experimental Chili<br />[&amp;AgETvwAA] &#160; &#160; Toxic Sharpening Stones<br />[&amp;AgEUvwAA] &#160; &#160; Toxic Mantenance Oil<br />[&amp;AgEVvwAA] &#160; &#160; Toxic Focusing Crystal<br />[&amp;AgE4vwAA] &#160; &#160; Permanent Toxic Offshoot Finisher<br />[&amp;AgE5vwAA] &#160; &#160; Limited-Use Toxic Offshoot Finisher</p><br /><p><span style="color: #00AA00"><strong>Nouvelles armures</strong></span><br />Les nouvelles armures sont achetable au <em>gem store</em> pour la somme de 800 <img src="http://www.gw2shop.net/img/smilies/gemme.png" width="15" height="15" alt="gemme" /> </p><p><strong>Trickster Armor skin – Light</strong><br /><span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/10/gw2-tricksters-armor-skin.jpg" alt="gw2-tricksters-armor-skin.jpg" /></span> <span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/10/gw2-tricksters-armor-skin-male-1.jpg" alt="gw2-tricksters-armor-skin-male-1.jpg" /></span></p><p><strong>Viper Armor Skin – Medium</strong><br /><span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/10/gw2-vipers-armor-skin.jpg" alt="gw2-vipers-armor-skin.jpg" /></span> <span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/10/gw2-vipers-armor-skin-male-1.jpg" alt="gw2-vipers-armor-skin-male-1.jpg" /></span></p><p><strong>Phalanx Armor skin – Heavy</strong><br /><span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/10/gw2-phalanx-armor-skin.jpg" alt="gw2-phalanx-armor-skin.jpg" /></span> <span class="postimg"><img src="http://dulfy.net/wp-content/uploads/2013/10/gw2-phalanx-armor-skin-male-1.jpg" alt="gw2-phalanx-armor-skin-male-1.jpg" /></span></p><p><span style="color: #00AA00"><strong>Nouveaux coups de grâce</strong></span><br />Permanent Toxic Offshoot Finisher : 600&#160; <img src="http://www.gw2shop.net/img/smilies/gemme.png" width="15" height="15" alt="gemme" /> <br /><iframe width="400" height="300" src="http://www.youtube.com/v/Rj_bLOD0ouE&amp;feature=youtu.be" frameborder="0" allowfullscreen></iframe></p><p><span style="color: #00AA00"><strong>Nouvelles recettes</strong></span><br />Dulfy a compilé pour nous l&#039;ensemble des nouvelles recettes introduites en jeu<br />=&gt; <a href="http://dulfy.net/2013/10/30/gw2-tower-of-nightmares-patch-recipes/">http://dulfy.net/2013/10/30/gw2-tower-o … h-recipes/</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Neph)]]></author>
			<pubDate>Tue, 29 Oct 2013 17:11:46 +0000</pubDate>
			<guid>http://www.gw2shop.net/viewtopic.php?pid=29484#p29484</guid>
		</item>
	</channel>
</rss>
